GART with XNA

Feb 21, 2012 at 4:34 PM
Edited Feb 21, 2012 at 5:25 PM

EDIT: Figured out how to do it. Just being silly.

Coordinator
Feb 23, 2012 at 6:53 PM

Do you actually have 3D assets being placed within the scene now? I intended to get that working but haven't yet. Can you share a little about how you went about it?

 

Thanks!

Feb 23, 2012 at 10:29 PM

Hi, sorry, I completely mislead you about what I did! I was just having trouble running GART on an XNA Game Page because I hadn't turned off the graphics device and the onDraw method was overriding it (I was being silly). I have no idea how you'd go about rendering 3D objects in it, or at least, far less than you would, me not really understanding Augmented Reality! Sorry about that, and thanks for the great Toolkit.